Structuring Gamification and Multiplayer Basics

Structuring Gamification Multiplayer Basics Arapuk

Structuring Gamification

From what we have talked about until now, we already have some clues about what we need in order to implement the concept of gamification.

We already know we need:

  • A challenge – the task that you have to accomplish;
  • Accomplishment – the conquering or overcoming of the task;
  • Reward – the intrinsic or extrinsic value obtained from it, be it satisfaction (intrinsic), a prize (extrinsic), or both.

But this just shows an iteration of it. Effectively structuring gamification should imply creating a meaningful chain of events so that it is not just a one-time venture. Otherwise it would seem to be a bit meaningless, don’t you think? Continue reading